API Design for C++ by Martin Reddy

By Martin Reddy

Publish 12 months note: First released in 1996
------------------------

API layout for C++ offers a complete dialogue of software Programming Interface (API) improvement, from preliminary layout via implementation, checking out, documentation, free up, versioning, upkeep, and deprecation. The ebook specializes in the problems of designing APIs for a unmarried language (C++), which continues to be the most prevalent programming languages for big software program tasks.

The publication additionally covers really expert API subject matters, reminiscent of growing scripting and plug-in APIs, with emphasis on API layout. A dialogue on checking out recommendations concentrates on automatic API trying out concepts instead of trying to contain end-user program checking out recommendations akin to GUI trying out, procedure checking out, or guide trying out.

The e-book should be worthwhile to new programmers who comprehend the basics of C++ and who are looking to boost their layout talents, in addition to senior engineers and software program architects trying to achieve new services to counterpoint their present abilities. 3 particular teams of readers are certain: practising software program engineers and designers, technical managers, and scholars and educators.
• the one ebook that teaches the techniques of C++ API improvement, together with layout, versioning, documentation, checking out, scripting, and extensibility.
• wide code examples illustrate each one inspiration, with totally sensible examples and dealing resource code for experimentation on hand online.
• Covers a number of API types and styles with a spotlight on useful and effective designs for large-scale long term initiatives.

Show description

Read or Download API Design for C++ PDF

Similar software design books

Object-Oriented Software Construction (2nd Edition)

Recipient of the 1997 Jolt Award.
The developer of the acclaimed Eiffel programming language comes via with one of many clearest and such a lot informative books approximately desktops ever dedicated to paper. Object-Oriented software program building is the gospel of object-oriented expertise and it merits to be unfold in every single place. Meyer opens with insurance of the desire for an object-oriented method of software program improvement, mentioning more suitable caliber and improvement pace as key merits of the method. He then explains all of the key standards that outline an item- orientated method of an issue. Meyer can pay awareness to concepts, comparable to sessions, gadgets, reminiscence administration, and extra, returning to every one approach and sprucing his readers' wisdom of it as he explains the right way to hire it "well. " In a piece on complex issues, Meyer explores attention-grabbing and suitable issues, resembling chronic items saved in a database. He additionally deals a type of "Do and Don't" part during which he enumerates universal error and how one can keep away from them. administration details isn't the most element of Object-Oriented software program development, yet you'll locate a few in its pages. Meyer concludes his journey de strength with comparisons of the entire key object-oriented languages, together with Java. He additionally covers the power of simulating item know-how in non-object-oriented languages, equivalent to Pascal and Fortran. The better half CD-ROM comprises the total textual content of this publication in hypertext shape, in addition to a few instruments for designing object-oriented structures. if you happen to application pcs, you have to learn this ebook.

Max/MSP/Jitter for Music: A Practical Guide to Developing Interactive Music Systems for Education and More

In Max/MSP/Jitter for track, specialist writer and song technologist V. J. Manzo presents a straightforward creation to a strong programming language that may be used to put in writing customized software program for musical interplay. via transparent, step by step directions illustrated with quite a few examples of operating platforms, the booklet equips you with every little thing you want to understand that allows you to layout and whole significant song tasks.

WPF 4.5 Unleashed

The number 1 WPF Book--Now up to date for WPF four. five!
Thorough, authoritative insurance, useful examples, transparent writing, and full-color presentation make this essentially the most extensively acclaimed programming books of the decade.

Windows Presentation origin (WPF) is the urged expertise for growing glossy home windows computing device apps. no matter if you must strengthen conventional person interfaces or combine 3D portraits, audio/video, animation, dynamic skinning, contact, wealthy rfile aid, speech attractiveness, or extra, WPF helps you to achieve this in a unbroken, resolution-independent demeanour that scales from small pills to massive TVs. WPF four. five Unleashed is the authoritative booklet that covers all of it, in a realistic and approachable style, authored by means of WPF guru and Microsoft architect Adam Nathan.
Covers every thing you want to find out about Extensible software Markup Language (XAML)
Examines the WPF characteristic parts in wonderful intensity: controls, structure, assets, info binding, styling, pictures, animation, and more
Delves into subject matters that aren’t coated through so much books: 3D, speech, audio/video, records, effects
Shows find out how to create well known UI parts and leverage integrated controls akin to the recent Office-style Ribbon
Demonstrates the way to create refined UI mechanisms, reminiscent of visible Studio-like collapsible/dockable panes
Explains easy methods to create firstclass customized controls for WPF
Demonstrates the best way to create hybrid WPF software program that leverages home windows types, DirectX, ActiveX, or different non-WPF technologies
Explains the best way to take advantage of laptop good points, corresponding to leap Lists and taskbar customizations, and an analogous toast notifications utilized by home windows shop apps

Managing High-Tech Start-Ups

Coping with High-Tech Start-Ups equips engineers with a simple tool-kit for founding a high-tech production corporation. It provides would-be marketers insightful wisdom on tips to assault such difficulties as constructing a advertising plan, a revenues plan, goals, pricing, hiring a revenues strength, comparing advertising effects, and correcting difficulties.

Additional info for API Design for C++

Example text

A minor technicality arises because the tuples in the new table contain boat-sailor pairs. In other words, there are two attributes, the first intended to hold a boat and the second a sailor. But attribute values must be drawn from certain specified domains, such as Z, S, M, and therefore they can't be boats or sailors, which are whole tuples in themselves. However, you can use a key value to represent each tuple. Recall that a key is an attribute whose value uniquely identifies a tuple. Assuming that bno and sno are keys of the boat and sailor relations respectively, you can express instances of the boat-sailor relationship by tabulating (bno, sno) pairs.

A relationship is an application-specificconnection among several entities. A relationship instance is a meaningful grouping of tuples from the participatingentities that exemplifies that connection. One-to-many relationships The relationship examples considered above are binary, one-to-many relationships. A relationship is binary when it connects precisely two entities. A binary relationship is one-to-many when each instance grouping contains a single tuple from one of the entities, together with a multitude of tuples from the other.

Suppose a yacht club involves only boats and sailors. " It is intrinsically a many-to-many relationship: each boat Relational Databases 35 associates with many sailors, and each sailor associates with many boats. An instance of this boat-sailor relationship is a meaningful grouping of boat tuples and sailor tuples, a grouping that clearly indicates which sailors have sailed which boats and vice versa. Now try to construct such a grouping. Imitating the grouping patterns of a one-to-many relationship, you start with a boat tuple and then add all the sailors who have sailed on that boat.

Download PDF sample

Rated 4.92 of 5 – based on 23 votes