Agent_Zero: Toward Neurocognitive Foundations for Generative by Joshua M. Epstein

By Joshua M. Epstein

During this pioneering synthesis, Joshua Epstein introduces a brand new theoretical entity: Agent_Zero. This software program person, or "agent," is endowed with detailed emotional/affective, cognitive/deliberative, and social modules. Grounded in modern neuroscience, those inner elements engage to generate saw, frequently far-from-rational, person habit. whilst a number of brokers of this new variety stream and engage spatially, they jointly generate an superb variety of dynamics spanning the fields of social clash, psychology, public healthiness, legislation, community technology, and economics.

Epstein weaves a computational tapestry with threads from Plato, Hume, Darwin, Pavlov, Smith, Tolstoy, Marx, James, and Dostoevsky, between others. This transformative synthesis of social philosophy, cognitive neuroscience, and agent-based modeling will fascinate students and scholars of each stripe. Epstein’s desktop courses are supplied within the booklet or on its Princeton collage Press site, in addition to video clips of his "computational parables."

Agent_Zero is a sign departure in what it comprises (e.g., a brand new synthesis of neurally grounded inner modules), what it eschews (e.g., regular behavioral imitation), the phenomena it generates (from genocide to monetary panic), and the modeling arsenal it bargains the medical community.

For generative social technology, Agent_Zero provides a groundbreaking imaginative and prescient and the instruments to gain it.

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Extra info for Agent_Zero: Toward Neurocognitive Foundations for Generative Social Science (Princeton Studies in Complexity)

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Industrial Dynamics. Cambridge, Mass. 1961. 11. -W. ): 5th Annual Simulation Symposium, Progress in Simulation, Vol. 2. New York 1972. 12. Munchen-Wien 1972. 13. : Proceedings of the International Symposium and Course SIMULATION '75. Calgary-Zurich 1975. 14. : GPSS/360-Norden, A Partial Conversational GPSS. Proc. 2nd Conference on Applications of Simulation, 147 - 150, New York 1968. 15. IBM: SIMPL/1 (Simulation Language Based on PL/1). Program Reference Manual. SH19-5060-0, 1970. 16. : Digitale Simulation kontinuierlicher Systeme.

Die AusfUhrungen zu Abb. hrten verfahren der VRT entfernt; aber mit VRT scheint eben im Gebiet der mehrstufigen Systemanalyse nichts anzufangen zu sein, auBer auf der letzten Stufe, wenn also vorher nichts verzerrt wurde, und auch dann nur,wenn nur der Erwartungswert als Endergebnis gesucht ist; Verbesserungen nur auf der letzten Stufe bleiben aber wertlos, wenn bis dahin schon unbrauchbare Verteilungen simuliert werden! ), daB keine zwei oder mehr Stufen fUr MCS zu einer einzigen zusammengefaBt werden konnen.

Beim deterministischen Modell ist jedem Input u eindeutig ein Output y zugeordnet. Bei stochastischen Modellen dagegen ist der Output y nicht allein durch den Input u, sondern zusatzlich noch durch systeminterne Zufallsfaktoren bestimmt. Es entsteht in diesem Fall das zusatzliche Problem der Simulation des Zufalls. Zu diesem Zweck sind Computerprogramme entwickelt worden, die Zufallszahlen berechnen, sog. Zufallszahlen-Generatoren. Wie jedes Computerprogramm laufen auch Zufallszahlen-Generatoren vollstandig deterministisch ab, sie liefern nur den Anschein des Zufalls.

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