Agent-Based Modeling Meets Gaming Simulation (Agent-Based by Kiyoshi Arai, Hiroshi Deguchi, Hiroyuki Matsui

By Kiyoshi Arai, Hiroshi Deguchi, Hiroyuki Matsui

This number of very good papers cultivates a brand new standpoint on agent-based social approach sciences, gaming simulation, and their hybridization. lots of the papers incorporated the following have been awarded within the designated consultation titled Agent-Based Modeling Meets Gaming Simulation at ISAGA2003, the thirty fourth annual convention of the overseas Simulation and Gaming organization (ISAGA) at Kazusa Akademia Park in Kisarazu, Chiba, Japan, August 25–29, 2003.

Nowadays, agent-based simulation is changing into very hot for modeling and fixing complicated social phenomena. it's also used to reach at useful options to social difficulties. while, even though, the validity of simulation doesn't exist within the beauty of the version. R. Axelrod stresses the simplicity of the agent-based simulation version throughout the “Keep it basic, stupid” (KISS) precept: As an excellent, basic modeling is essential.

Many real social phenomena are extra advanced than could be defined by means of the straightforward modeling precept, despite the fact that. we have to build a version of advanced phenomena as a reproduction of a true scenario. it truly is tricky to mix truth and sim- plicity in a version, in particular while the phenomena contain many brokers as determination makers. How will we make the 2 diversified modeling rules compatible?

Gaming and simulation bargains a solution. If a human participant can perform a simulation version as a player–agent, then he can simply realize the truth of the version. Hybrid simulation makes attainable the hybridization of gaming simulation and agent-based simulation in a version. In a hybrid simulation, version human avid gamers and laptop brokers simulate (play) the version while.

Show description

Read or Download Agent-Based Modeling Meets Gaming Simulation (Agent-Based Social Systems, Volume 2) PDF

Best computer simulation books

IUTAM Symposium on Modelling Nanomaterials and Nanosystems: Proceedings of the IUTAM Symposium held in Aalborg, Denmark, 19-22 May, 2008 (IUTAM Bookseries)

Contemporary curiosity in nanotechnology is difficult the group to examine, advance and layout nanometer to micrometer-sized units for functions in new generations of laptop, electronics, photonics and drug supply platforms. To effectively layout and fabricate novel nanomaterials and nanosystems, we needs to inevitably bridge the distance in our figuring out of mechanical homes and techniques at size scales starting from a hundred nanometers (where atomistic simulations are at present attainable) to a micron (where continuum mechanics is experimentally validated).

Computer simulation of aerial target radar scattering, recognition, detection, and tracking

This article offers the reader with the information essential to practice potent computing device simulation of scattering for the genuine goals and prerequisites of radio wave propagation. by way of changing box checks with the pc simulation tools provided during this source, money and time is kept within the early levels of analysis and improvement.

Model-Based Development and Evolution of Information Systems: A Quality Approach

This publication introduces and describes intimately the SEQUAL framework for figuring out the standard of types and modeling languages, together with the various specializations of the accepted framework, and a number of the ways that this is often used for various purposes. subject matters and lines: includes case reports, bankruptcy summaries, overview questions, difficulties and workouts during the textual content, as well as Appendices on terminology and abbreviations; offers a radical creation to an important options in conceptual modeling, together with the underlying philosophical outlook at the caliber of versions; describes the fundamental projects and version kinds in info structures improvement and evolution, and the most methodologies for blending various stages of knowledge procedure improvement; offers an outline of the final mechanisms and views utilized in conceptual modeling; predicts destiny developments in technological improvement, and discusses how the position of modeling should be envisaged during this panorama.

Conceptual Modeling: 34th International Conference, ER 2015, Stockholm, Sweden, October 19–22, 2015, Proceedings

This e-book constitutes the refereed lawsuits of the thirty fourth overseas convention on Conceptual Modeling, ER 2015, held in Stockholm, Sweden, in October 2015. The 26 complete and 19 brief papers offered have been rigorously reviewed and chosen from 131 submissions. The papers are prepared in topical sections on company technique and objective types, ontology-based versions and ontology styles, constraints, normalization, interoperability and integration, collaborative modeling, variability and uncertainty modeling, modeling and visualization of consumer generated content material, schema discovery and evolution, strategy and textual content mining, domain-based modeling, info versions and semantics, and purposes of conceptual modeling.

Extra resources for Agent-Based Modeling Meets Gaming Simulation (Agent-Based Social Systems, Volume 2)

Sample text

This complete time period shows the efficiency of the planning system. b. Satisfaction: a rate is calculated of the total number of times that problems are solved in the committee and the total number of times the problem was seen by each citizen’s committee. This indicator suggests the degree of citizen satisfaction. c. Disparity of committee activities: this indicator shows the difference of the number of active terms between the most active and least active committees. It shows the efficiency of the designed system and the number of citizen complaints.

4th Pacific Rim International Workshop on MultiAgents, PRIMA2001, Taipei, Taiwan Simulation Analysis Using the Garbage Can Model for Designing a Citizen Participation System for Comprehensive Municipal Planning Toshiyuki Kaneda and Yasuhisa Hattori Introduction During the 1990s, ordinary Japanese people learned to enjoy and use their leisure time for improving the “true” quality of life by engaging in a variety of pursuits, among them being voluntary community activities. At the same time, many Japanese municipalities also opened the door to citizen participation in urban planning; this has given rise to some confusion and misunderstanding between citizens and administrators.

Terano Table 2. XCS Parameter setting for the experiments Parameters in XCS Max population numbers Learning ratio Fitness parameters on CF Accuracy Discount ratio of pred. Threshold of GA Mutation ratio Threshold of deletion Ratio of average CF and CF Threshold of inc. 5 CF, classifier; GA, genetic algorithm Table 3.

Download PDF sample

Rated 4.38 of 5 – based on 50 votes